Credits and licences.

EmuHall exists because of the people who spent years building these emulators and libraries. Here is every one of them, with its licence and its source.

Engines

Each runs inside EmuHall's player under its own licence. Any change EmuHall makes is published with the engine's source.

EnginePlaysLicence
mGBAGame Boy, Game Boy Color, Game Boy AdvanceMPL-2.0
GambatteGame Boy, Game Boy ColorGPL-2.0-or-later
FCEUmmNESGPL-2.0-or-later
Snes9xSuper NintendoSnes9x licence (non-commercial)
Mupen64Plus-NextNintendo 64GPL-2.0
melonDS DSNintendo DSGPL-3.0-or-later
CitraNintendo 3DSGPL-2.0-or-later
PCSX ReARMedPlayStationGPL-2.0-or-later
EmuHall PS2PlayStation 2 · built on PCEE2 and PCSX2GPL-3.0-or-later
Genesis Plus GXMega Drive / Genesis, Master System, Game GearGenesis Plus GX licence (non-commercial)

Libraries and assets

ProjectUsed forLicence
PCSX2The PlayStation 2 emulator EmuHall PS2 is derived fromGPL-3.0-or-later
rcheevosThe official RetroAchievements clientMIT
SDL3Controllers and portable windowsZlib
Libretro APIThe engine interface the player implementsMIT
Vulkan-HeadersVulkan rendering in the playerApache-2.0 OR MIT
DirectX Shader CompilerDirect3D 12 shaders for EmuHall PS2NCSA and MIT
Saira Extra CondensedDisplay typefaceSIL OFL 1.1

The player is open source

EmuHall's player loads these engines into its own process, so it is published in full under the MIT licence, which is compatible with the GPL. Read it, build it and test it on GitHub.

Engine source, always

Every download includes each engine's licence text. The complete corresponding source of every engine EmuHall ships, including any changes EmuHall makes, is published beside each release.

Non-commercial engines

Snes9x and Genesis Plus GX may only be distributed free of charge. That is one of the reasons EmuHall is, and will stay, free.

Trademarks

The EmuHall name and logo are trademarks of Braza IO and are not covered by the MIT licence. Console and company names belong to their respective owners and are used only to describe compatibility. EmuHall is not affiliated with or endorsed by Nintendo, Sony, Sega or any engine's authors.